A Skyrim Killer?
Late last year The Elder Scrolls V: Skyrim was released to massive critical and commercial success. Many thought it was the best in the series and whilst it had more than its fair share of flaws it is widely considered to be a truly great game and is, at present, untouchable in the world of fantasy RPGs. I believe however that that could be about to change. In February there will be a new fantasy RPG, Kingdom’s of Amalur: Reckoning. Reckoning promises to do right what Skyrim did wrong and if it succeeds then I believe Skyrim may well have met it’s match.
Where Skyrim’s combat seemed limp wristed and at times frustrating and dull, Reckoning promises an intense, almost arcade type feel to its combat that is lacking in RPGs of this stature. The problem with combat has plagued the Elder Scrolls series since its inception and it would be good to have an RPG of similar ambition give us decent combat.
Combat however is not Skyrim’s only issue, though there were a number of cool moments during the story it was, as a tale, dull and inspired. Reckoning features a story which currently consists of 10,000 years worth of history thanks to R. A. Salvatore who is one of the most esteemed fantasy writers in the world.
On top of this Reckoning, from what we have seen so far, looks to be balancing Skyrim with elements of Fable in terms of its style and feel, but obviously ditching the tongue in cheek humour that Fable games are full of. Borrowing elements from a revered RPG (Skyrim) whilst borrowing also from a series that has great potential but has never truly been great in itself (Fable) could very well give the Reckoning developers a huge hit.
The last reason why it may likely be a Skyrim killer is one we can’t really see decided until the game is out: bugs. Skyrim has been plagued with bugs and they are still present despite Bethesda’s best efforts to rid the game of them. Gamers really shouldn’t be expected to deal with bugs to the extent that we do and if Reckoning comes out as a polished game then it will put shame on Skyrim’s shoddy finish.
Ultimately of course we will have to wait until Reckoning is out but my money is firmly on Reckoning in this one as I feel that it would be far harder for it to fail than succeed due simply to the potential in its design and ideas.